Monday, August 29, 2016

STEAM Club Narrative- Aug 26


Learners: Kim, Selestine, Sharon, Harry, Aditi, Hamish, Rudi, Louisa, Selene, Maanvi & Iman                         
Learning Coach:  D Wilkes                
Date: 25-08-16
Learning Area:  Technology & Science
NZC Achievement Objective: Level 2 Technological systems:  Understand that there are relationships between the inputs, controlled transformations, and outputs occurring within simple technological systems.
Investigating in science  Extend their experiences and personal explanations of the natural world through exploration, play, asking questions, and discussing simple models.
Key Competency:   
  • Thinking
  • Relating to others
  • Participating & Contributing
  • Using language, symbols & text
4C:
 
Learning Observed:
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The learners were invited to use the www.buildwithchrome.com program to design a house but to do so creatively.  We began by logging into the website and signing in with their own google account.  Aditi and Hamish couldn’t sync their account initially but it worked when they published their design- yay!

Then the learners used their imagination to design a house with the lego blocks.  

This challenge was enjoyed by the learners immensely:  

Selestine ‘this is #oresome!”  
Louisa “I love STEAM club!”  
Hamish ‘how do I add a window?’  
Kim ‘I’ll show you, click here.’  
Harry ‘I wish we could do this in learning time!’  
Ms Wilkes ‘Why don’t you use it for your iExplore Harry?’

The learners were asked what this had to do with STEAM and this is what Aditi, Maanvi, Selene and Iman came up with:

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Evidence of learning:
Look at the #oresome fun the group had in this Photopeach SlideShow→ http://photopeach.com/album/142xx3p#

The learners were making a lot of connections to their previous experiences with lego and designing .  The learners were very collaborative and helpful with each other and demonstrated a growth mindset mentality.  The learners were developing capabilities with prototyping, spatial awareness and visual representations.  Curiosities were evident in the Louisa’s rainbow house, Maanvi’s swimming pool home and Selestine’s various iterations! We talked about which kind of home would influence their design→ igloos, houseboats, teepees, tents, mansions, treehouses etc.  Selestine wanted to make them all!  Selene’s creation had a larger than life TV and Sharon built an entire village.  Harry, Kim and Hamish were the closest to a finished home but they were all able to publish and save it so they can work on it later if they choose.
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STEAM- buildwithchrome on PhotoPeach 
Next Learning Steps:

  • Practice using www.buildwithchrome.com to create new designs
  • See if they can re-create their design with actual lego
  • Write a blog post about what they learned and how using www.buildwithchrome.com relates to STEAM learning areas

Monday, August 8, 2016


Learner: Anastasia, Angkor,  Rudi, Samantha, Melissa    Date: July T3, 2016
Learning Coach: Margaret Patrick                             Narrative Learning story  
Learning Area: iExperience  Developing our capabilities                                              
Learning Observed
During iExperience Week 1 Term 3 we were exploring what “being capable” means for us as learners and how we can develop our capabilities. The groups of learners experienced a range of fun tasks and their challenge was to participate and collaborate to improve their skills. This led to talking about setting goals to help us improve our capabilities. This group of learners set a goal to balance their spoons at the same time. After their rotation of different fun tasks the learners gathered together to think and discuss what being a capable learner would look like. They came up with these ideas: being independent; having an attitude of “I can do it”; being confident; being persistent and not giving up; trying things in different ways and self managing themselves. They also made the connections with ways they could develop your capabilities:  by training your brain by practicing and  remembering, trying your best, working hard, having an open mindset to try and learn new things and setting goals. They were  introduced to the SMART acronym to help with setting goals. The learners had time to think about the things they were capable at and then consider the areas they need to develop their capabilities in. The learners were then asked to think of 4 goals for themselves . An academic goal,a social goal, a physical goal and a #oresome goal.

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Evidence of learning



Next Learning Steps
*complete writing an academic goal, social goal, physical goal and #oresome goal.
*discuss these with their parents/whanau and caregivers.
*publish them in their Learning Pathways.
*present them on the art shapes they created.